Some months later a test of a preliminary version of the new game was started and
there the first mistake was made: after you filled out the registration form,
they told you that you could not participate if you weren't a US citizen! The
worldwide NFS community protested and EA had to abandon the restriction. After
that, "MCO" got a bit out of public's sight and it was declared to be still in
development, but no longer a part of the NFS series. Later it was published in
the US and shortly before it should reach Europe its introduction here was
cancelled. The last thing we heard from it, was that the MCO game servers were
taken offline, which renders an online game useless, and the buyers were offered
gratis versions of other EA games.
So, to us it seems like especially outside the US "Motor City Online" wasn't a
great success and EA had to come up with something different. Knowing, that
today's game developers are under high pressure to deliver novelties in
decreasing time-spans, it is quite sure that EA has more than one programming
team working on NFS and develops different versions at the same time. So, our
conclusion is, that "NFS:HP2" was planned to be number 7, but after "MCO" didn't
work out as expected, it had to come earlier. Making it even worse, the EA
management wanted to have "NFS:HP2" ready in time for the 2002's Christmas trade.
Altogether we have to say: Hands off this game, unless you have a tendency to find
pleasure in spending money on things, that only worry you. Of course we hope and
believe that version 7 (announced as NFS: Underground) will do better in
satisfying NFS fans, but we recommend testing the trial version, that is
traditionally available via internet and on CD, before buying it.